Lui wow interface download




















Recorded using nVidia ShadowPlay. I was unhappy with the current Theme available to paladins on LUI, I don't feel pink quite represented the bad ass feel of a class that controls the Light. Searched all over for premade Themes for a Paladin however nothing but 2 year old searches that got me no where. So I created my own and I am now sharing it with the community. If you also have your own custome LUI theme, please post a.

If you need to add '10char' to be able to post, don't bother posting at all. About Us. DKPminus is an enthusiast site for fans of legacy versions of World of Warcraft. We've compiled up to date and accurate information for WoW private servers, we have a robust list of compatible WoW addons, and a list of comprehensive World of Warcraft guides! You can also keep up to date and participate in news from across the. Lui wow 2. Works with WoW 2. Features : - Allow viewing DKP values ingame - Makes loot auctions much easier by adding special window to watch and bid on them.

Tukui is a community revolving around sharing, coding and gaming. A valuable resource for people who want to make the most of their World of Warcraft user interface, from customizing the look and feel to adding new functionality. Tukui is a mature community of players dedicated to create an. Zumindest wenn ich danach gehe, wie viel E-Mails ich zu diesem Thema bekommen habe.

That's my issue with many bundled addon packs. It's easier, but it drops a lot in your lap and if you don't understand the why you're seeing all that information, you're going to get confused or maybe perform more poorly with all the perceived noise on your screen Here you can find a list of options for downloading the 4.

Direct Downloads Mini-Clients With Cataclysm they introduced the mini-client which is a smaller download and the rest of the files will download while you are in game. Wow Legion private server will rise the cap level to Google Ads. Add New Server. Rank Server Version Type; 4. WoW Freakz: Legion Battle. Best WoW addons for Bartender 4. World of Warcraft's hotbars are easily the most outdated part of its user interface.

By default, they're quite small, can lack crucial information, and you. Browse ElvUI imports. All addons are easy to customize to your own affectations in the Addon menu and can be disable.

We have addons for bags, maps, boss mods, and more! We've included screenshots and description and a built in filtering system to help you find the exact 3. DKPminus is an enthusiast site for fans of legacy. The Hivemind, which consists of 2 independent bosses you will need to manage properly!

Ra-den the Despoiled, where you will need to adapt your strategy based on the empowerment he has! You will now have access to 7 bosses in total! In around a month, we will release the 3rd wing, Gift of Flesh that includes Shad'har, Drest'agath and Il'gynoth, the 3 last bosses before Carapace of N'zoth. Find the latest addons for World of Warcraft Classic version 1. You can find WoW Classic addons for combat, boss encounters, tooltips, unit frames, and more Moin, habe aufm Offi das interface addon Lui ui und jetzt spiele ich aufm 3.

Added an option off by default to allow in game profile sharing under profiles section. Version [1. Lua-Fehlermeldung deaktivieren? World of Warcraft Addons, Interfaces, Skins. Download History; News; Forums. You can probably resize it from the LUI interface which is accessed from a button on the top right. Selection of software according to 'Lui core 3. LUI is a program that allows you to replace your World of Warcraft user interface.

So I'm trying to find a working version of 3. WoW Interface 3. ReapingCasualty 47, views. Thanks you. In the description it says that an extras folder will contain SPtimers to replace the defunct Forte addon. When I download the package I can see no such folder.

Originally Posted by jayjay. Originally Posted by Deathbloom. Hello anybody that uses this UI as a druid I love this UI but cant find the druid bar anybody know how i can make it appear Thanks. Originally Posted by Mordexis. Originally Posted by Siku. Your suspicions are mostly correct. I'm slightly ashamed to say I havent updated or even looked at my own site for stretch of times, but I do check on the LUI Discord server practically daily.

It's really useful to keep up with multiple communities with ease. A Fallenroot Satyr. Originally Posted by kittykatmax. Originally Posted by Holzy. Is this UI dying? I'm looking for a new one and wanted to see about this one. Last edited by kittykatmax : at PM. Sorting Sort comments by Newest Sort comments by Oldest.

Report this File. Support AddOn Development! Find out more! Comment Options. Page 1 of Last ». View Public Profile. Send a private message to DeathwatchGaming. Visit DeathwatchGaming's homepage! Find More Posts by DeathwatchGaming. Send a private message to 3eist.

Add 3eist to Your Buddy List. Send a private message to Motrax. Nightblade - Shadow Image now has a unique icon with similar colorization to the new green color for Incapciating Strike when the player is above ultimate.

The icons matching the base icon are ingame but for some reason not used. Updated the variable names for Incoming Ability Alerts - this will reset the color for Block, Dodge, Avoid, and Interrupt notifications. In a previous update Combat Alerts were changed to support multiple colors for the different alert mitigation types to improve clarity - this resets this for anyone who wasn't aware as well as adds a blue color for interrupt instead of white.

Info Panel: Info Panel no longer shows on all screens Now hidden in menus, on the world map, and during dialogues. Updated UnitFrame default positions to anchor relative to the center of the screen rather than top left. If you are installing the addon for the first time or clearing saved variables - the default unit frames are now disabled by default. Added an option to toggle off the Default Compass Boss Bar. Fixed an issue where the Mount Stamina bar wouldn't toggle off properly when dismounting in any other way than pressing the mount key.

Role color takes precendence and therefore is the later option listed in the menu. I intend to reimplement this in the future. Fixed various localization issues with some components. Right clicking on buffs that can be removed will now remove the buff. Updated icons for NPC summon abilities Each summon type now has an individual icon. Chat Announcements: Added an option to show when items are removed by quests or events.

This requires the destroyed item message display option to be enabled Otherwise can't tell if a player just destroys an item. Added some additional conditionals to messages displayed when upgrading an item in order to prevent errors. Added cast bar for Soul Gem Resurrection. Combat Text: Combat Text menu completely reorganized in order to be more accessible. All options are now categorized together I.

Updated Alerts to use different colors for each type of alert in order to improve differentiation. Updated Alerts to use conditionals to determine if "Name" or "No Name" prefixes should be used. These options have been added to the menu as well. Added right click handler for Group Frames - you can now acccess group menu functions by right clicking frames.

Fixed an issue where disabling the option to display the player in Small Group frames would cause the role of class color to be incorrect. Added Group Frames, Raid Frames, and Boss Frames into "loot" scene to prevent those frames from disappearing when looting an item. Fixed an issue where frames weren't added to the "siegeBarUI" scene - causing your frames and buffs if anchored to fade when typing in chat or switching to mouse controls while using a Siege weapon.

Devour Cast Bar now ends when devour channel is broken Devour now pauses Werewolf Timer buff when starting and resumes immediately when ending Version 5. Has a variety of customization options and position customization.

Combat Info: Fixed an issue where bar highlight for some abilities wasn't working. Updated ground tracking and mine tracking to remove auras when ground effects end prematurely. Keep bonus now shows a stack counter equivalent to the number of enemy keeps your Alliance controls. Added custom icons for the attacks used by Nightblade, Sorcerer, and Warden pet abilities.

Grim Focus updated to track its stack count on the duration buff applied to the player. Fixed an issue where Ground Mine stacks weren't decremented when a mine triggered if an aura was set to prominent.

Removed a significant amount of older code related to ground effects that should result in minor performance enhancement. Fixed an issue where the Pelinal's Ferocity experience buff was not correctly labeled as an experience buffs for the purpose of hiding it from display.

Fixed an issue where prominent auras weren't removed from tracking when the player died. Added the option to display a timer buff when transformed into a Werewolf. This timer will pause at a Werewolf Shrine or when using the Devour passive.

Fixed an issue where dummy auras added by target name example: CC Immunity buff added to some boss NPCs would display on dead targets.

Chat Announcements Fixed an issue that was causing Disguise Notifications not to display even when enabled. Updated Achievement Tracking options with all current categories. Added Psijic Order guild reputation tracking. Added a new context message option "Pay" for gold given to NPC's in conversation options. Jewelry Crafting should now be supported by Loot crafting messages.

Bar Ability Highlight tracking now supports multi-target tracking, when changing targets the highlighted abilities will update based on what debuffs are currently applied to that target. Fixed an issue where the Crystal Fragments proc sound wouldn't play due to a bad variable name. Combat Text Fixed an issue where errors would be displayed when the Shorten Numbers option was enabled. Info Panel Reimplemented the menu option to change the scaling on the Info Panel for higher resolution displays.

Mount feed cooldown notification updated from "Feed Now" to "Train Now. Allows you to swap to an outfit. Also adding keybinding options. This changelog can also be viewed from the addon settings menu. Profiles can be copied between characters or deleted from the addon settings menu.

Updated and cleaned up various menus to be more intuitive. This is a better way to hook, as only the displayed icon is modified and the original synergy info is preserved. Chat Printing settings have been moved to Chat Announcements - and updated to allow the option to print to individual tabs instead of all tabs.

This allows you to have loot, experience, etc notifications only display in one chat tab. These settings have been reset to default due to this change. Added an option to choose the color for timestamps prepended to chat messages. Prominent containers support the ability to display the aura name and a timer bar.

Updated auras and improved custom icons for various NPC abilities as well as added new icons and updated auras for many NPC's missing them. New internal table allows simulated aura display on targets based on name. Fixed an unintentional change which modified the Line-Breaker debuff from the Alkosh set to be named "Roar of Alkosh.

Fixed an issue where Off Balance Immunity wasn't displaying on targets and adjusted it to display as a buff rather then debuff. Added an option to play a sound on ability procs. Anchored bar labels to Action Button instead of flipcards, this stops the label from wiggling erratically when swapping bars. Added an option to abbreviate numbers like to Updated Incoming Ability Alerts to hide suggested mitigation options by default.

Fixed an issue where the "Feed Now" timer was clipped. Fixed an issue where the Armor Durability indicator was clipped. Slash commands can now be enabled or disabled individually. Added an option to select the transparency of the shield bar when using the default Overlay mode. Fixed an issue on Target Frames where rank 0 "Citizen" players would display with a rank number of "ava.

Fixed an issue where the AvA rank icon of players of the same faction was colored white. The AvA icon for players of the same faction will now display the proper faction color.

Chat Announcements - Hopefully fixed an issue where some users were getting error messages on login or looting related to the Laundered item function. Chat Announcements - Updated Quest Loot display function to now display removed items first always instead of going in order of the item index. Destroy: Show an alert when a priority target is spawned - enemies or objects that apply significant damage boost, damage reduction, or invulnerability.

So far just used for Goblin Shaman's Aura of Protection. Combat Text - Hid the notification that targets are immune to the Sacred Ground templar passive snare due to screen spam. Unit Frames - Fixed an issue where Guard -Invulnerable- HP bars would remain in the red execute range text color if mousing over them when the previous target was in execute range.

Fixed an issue where the aura for Beast Trap and its morphs ground duration tracking wouldn't be removed when the target dodged the attack. Additionally many erroneous auras that displayed now longer show up - such as pointless placeholder effects when the healing effect from Healing Ward fading triggered. Bar Highlight tracking for Combat Info has been updated to track many more abilities both offensive and defensive in these ability categories.

Previously many healing abilities were named incorrectly, a good example being the initial heal from Healing Ward being named "Grand Healing. Fixed an issue due to an oudated hook function where the Skills Advisor would throw UI errors whenever an ability was learned. Skills Advisor now reads custom icons used for Class passive abilities. Stack support added for Ground Mine effects - Rearming Trap now displays with 2 stacks, one is consumed every time rearming trap triggers.

Later support to be added for Daedric Mines, and sets like Eternal Hunt. Chat Announcements: Updated currency context messages to support currency received from Level Up Rewards. Updated icon for Outfit Change tokens.

Crafting loot messages will now display for equipped items for the new base game feature to upgrade equipped items. Hopefully updated Guild Heraldry function to display the correct amount of gold deducted when setting Heraldry can't test this currently. Fixed an issue where a few functions wouldn't properly set item brackets based on the menu setting.

Combat Info: Fixed an issue where label timers for active abilities highlighted on the Action bar would flash when a potion was used. Fixed an issue where label timers for active abilities on the action bar didn't apply the label immediately upon the effect being gained sometimes showing 0 duration or no label for a split second. Updated bar tracking function to be more accurate.

Bar tracking now uses effect duration with a custom table for fixing issues rather than GetAbilityDuration as these value's often don't match for ground targeted effects.

Combat Text: Fixed an issue where the Ellipse style text did not properly display with the scrolling direction set to up. Updated several Menu Options to properly unhide the relevant frames when making customization changes.

Now if the regeneration type isn't Health the function will end. New function is all set and will be implemented with the API changes when the Dragon Bones update goes live. Chat Announcements - Fixed an issue where mail received when returned from another player would throw errors when loot or currency announcements were enabled.

Chat Announcements - Fixed an issue where the Group Leader changing would occasionally throw UI errors after leaving group sometimes the event would fire. Combat Info - Can now toggle to display the duration label and glow effect on Ultimate ability. Combat Text - Hopefully fixed an issue with Combat Text occasionally throwing error messages on Alerts with the Single Line Alert method option selected.

Info Panel - Updated spacing and font format for Info Panel. Info Panel - Adjusted the threshold for the colorization of various labels and removed the decimal place in FPS tracking. Unit Frames - Fixed an issue where the alternate bar would not anchor correctly to the separate shield bar if enabled when using Horizontal or Pyramid unit frames.

Unit Frames - Fixed spacing issues with alternate bar below frames - now the distance should be normalized for all bar setups. Unit Frames - Moved menu for Additional Player Frame options down as well as updated a few menu strings. This setting now has a warning for high CPU usage. Chat Announcements - Moved Common Options settings for Chat Announcements to the bottom of the menu and fixed the missing header.

Chat Announcements - Display Announcements no longer display a debug message by default - You can now turn this setting on if you'd like to help process messages that are not yet included in the LUI Extended Options. Chat Announcements - Fixed a UI error that would occur in gamepad mode when trying to send mail due to not being able to determine the recipient name.

Chat Announcements - Fixed Group Loot member names sometimes displaying as "nil" Chat Announcements - Fixed an issue where UI errors would be thrown when attempting to trade after accepting a trade invite after reloading the UI.

Chat Announcements - Mail, Trade, and Group Loot functions now have fallback options in case the name of the target player cannot be resolved. There are new context menu strings for these messages. Chat Announcements - Formerly when sending mail to an invalid player name, a currency sent and received message would print for the transaction and immediate refund. These messages are now suppressed.

Unit Frames - Moved menu options into dropdown categories instead of one gigantic menu Unit Frames - Added new Player Frame Methods - You can now choose to have bars displayed in a horizontal spread out layout like the default UI, or in a Pyramid stack.

NOTE: This setting will reset your custom positions and center the frames!!! Additionally this frame will now move to the stamina or magicka bar if you have Horizontal or Pyramid Frames selected. Let me know if you have any major performance issues after this update. Added filters onto Combat Events for CombatInfo component to increase performance WIP: Started to add a new method for Unit Frames to display the 3 bars separately on the bottom of the screen.

Chat Announcements - Added group loot print function back in never intended to remove it. Chat Announcements - Fixed an issue where inviting a player to group who could not be found would display "That player is busy" instead of "Could not find a played named "input" to invite. Think I've just about logged everything here now, thanks guys. Fixed an issue where using the Sell All Junk button at a vendor with Loot Announcements enabled would throw errors when more than one item was sold.

The fix here is temporary only one item will display - with the total value of gold received until I have time to drum up a better solution. I am unable to verify this works currently due to lacking a guild to test in on the PTS. Chat Announcements - Fixed an issue where certain functions in this component would trigger even when it was disabled in the settings menu.

This prevents spam from abilites that are happening out of range of the player when disabled. Note: These alerts still always display in dungeons since players are likely to all be in relatively the same area.

Combat Text - Fixed an issue where incoming mitigation warnings would always display even when disabled. Combat Text - Added a missing menu option for turning Outgoing Reflects off. Additionally fixed the toggle options for reflects so Incoming displays attacks you Reflect and Outgoing displays attacked an enemy reflected. Highly suggest using Combat Metrics instead. Combat Info component has been split into two components: Scrolling Combat text has been revamped and replaced with the more advanced features from the Combat Cloud addon.

Combat Info has been updated with additional functionality. More details listed per component below. This is useful if you wish to place a UI component in the top left corner of your screen. Error messages have been streamlined and will display additional alerts based off your preferences in Chat Announcements for the relevant commands.

If all party members are offline the regroup command will not proceed. Dropdown menu options to select font now use a scrollbar method to prevent the number of font choices from going off the screen.

Adjusted menu options for various components to be more logically organized. Remaining time label can now be moved up or down to be positioned below or further inside the icon. The radial cooldown border for buffs and debuffs now shows relevant to the total duration of the effect. Previously effects showed a solid border until their remaining time dropped below 8 seconds. Recall Cooldown indicator renamed to Recall Penalty and adjusted radial cooldown border to show its remaining duration relevant to the full 10 minute duration.

Added an option to reverse the buff sorting order for the Long Term buff container. Fixed an issue where the long term buff container anchor was displaced when moving the frames with the Horizontal display option selected. Added an option to HIDE the display of player or target buffs in addition to debuffs. Also added an option to hide the display of ground targeted buffs and debuffs.

Removed many excessive icons options for collectibles. Collectibles have been condensed into 3 options: Assistants, Vanity Pets, and Mounts. When the option to show equipped disguises is enabled, a buff will no longer be displayed when wearing a guild tabard.

Several new "fake auras" have been added to make certain effects easier to track such as Ilambris or Spawn of Mephala. Updated Death Recap to display many of the new icons applied to item sets and abilities. Added custom icons for several Justice Guard abilities as well as updated the display of various auras.

Hid a bunch of pointless trigger buffs that offered no useful information. The structure for saved variables for this component have been adjusted in order to prevent issues when upgrading from older versions of the addon - all settings for this component will be reset to default.

Many announcements now send messages to a single printer function on a 50 ms throttle. This function interprets the messages it receives in order to print them in a logical manner. This means when a large number of messages is displayed from for example, a quest being completed, the messages will be displayed in a logical order. In addition this solves the issue where certain components used to cause an annoying scrolling effect as the messages were printed at different ms intervals.

Significantly updated the syntax and display options for most components. Hooked MANY functions in the game in order to provide more accurate information for commands and errors sent from ingame menus.

Currency - Added in several missing methods of currency acquisition with context messages. Now the throttle timer will be extended if additional currency is acquired instead of always displaying the currency gained a set duration after it is received. In other words: If you continue to earn AP at 3 second intervals with a 5 second throttle set, the currency gained will not print until a lapse of 5 seconds occurs between gaining currency.

Loot - Updated indexing function to always display accurate information about items received! Loot - Fixed various issues with the display of Armor Type, Style, and Trait Loot - Updated Group Loot to display either the Character or Account name of the player receiving the item based off your setting. Loot - Added individual options to toggle the display of Total Item Count and Total Currency remaining when purchasing an item from a vendor.

Updated syntax for experience gain. In other words: If you continue to earn experience at 3 second intervals with a 5 second throttle set, the experience earned will not print until a lapse of 5 seconds occurs between earning experience. With various options for color and syntax - and a throttle option for Fighter's Guild reputation earned from kills. Achievements - Removed several options for cleaner functionality. Added several options and updated syntax for messages. Misc Announcements - Updated Mail Notifications to be slightly more basic.

Combat Info: Removed all old combat text options and damage meter options. Combat Text features moved into Combat Text component. Added various options. Added new Bar Ability highlight options with the ability to add a duration onto the label. This component tracks active abilities or procs. Procs triggered when Bar highlight is enabled now play a sound. Updated and separated old option to display a Cooldown duration for Potions and Quickslot items. Added options to configure label formatting.

Combat Text now hides some un-needed or spammy messages such as resource drain from Sprint and Stealth.



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